I am currently employed as a Senior Software Engineer at NVIDIA. I work with Maxine and Broadcast products. For the algorithms and features in the products, I work on AI-based video-enhancement features such as webcam-denoising, artifact-reduction and, generative AI-based image animation such as eye-contact and live-portrait models.
I also focus on efficient enterprise-level ML platforms within NVIDIA, with a particular focus on MLops for computer vision teams. I worked with multiple-teams and architected cross-cutting infrastructure tools for data governance, management, visualization and preparation. I also built and migrated workloads for training and benchmarking of various computer vision models including architecting systems for logging, visualization, KPI tracking, continual training, hyper-parameter optimization artifact and configuration management etc.
For obvious reasons, some of the work that was performed while being employed by NVIDIA will not be made public here. Others that are already launched or made public are listed here.
Architecting systems for and migrating computer vision workloads to Maglev MLops and ML workflow platform for various computer-vision teams.